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Trapthecat_final.zip Info

0 critical bugs known. Minor UI clipping reported in specific resolutions. 5. Future Recommendations Difficulty Scaling: Add levels with pre-placed obstacles.

Finalized sprites and UI elements included in the /assets directory. 3. Technical Specifications Language/Framework: [e.g., Python/Pygame, JavaScript/p5.js] Build Version: 1.0 (Final) Key Files Included: main.ext : The primary entry point for the application. logic.ext : Core AI and grid logic. README.md : Setup and execution instructions. 4. Testing & QA TrapTheCat_Final.zip

Tested for stable frame rates and low memory consumption on standard hardware. 0 critical bugs known

Implementation of a hexagonal or square grid system where players can toggle tiles to block movement. Technical Specifications Language/Framework: [e

Fully implemented Start, Game Over (Win/Loss), and Reset functionalities.

This report covers the final delivery of the "Trap the Cat" project. The provided archive, TrapTheCat_Final.zip , contains the complete codebase, assets, and documentation required for deployment and review. All core gameplay mechanics, including the pathfinding AI and grid-based interactions, are fully functional. 2. Core Features & Functionality

The "cat" entity utilizes [Algorithm Name, e.g., A* or Breadth-First Search] to find the shortest path to the edge.

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