File: Nebulous.fleet.command.v0.2.2.34.zip ... «COMPLETE ✓»

: A new button on the damage control board allows players to officially scuttle their vessels.

The update, famously known as the Modular Missiles Update , was released on August 20, 2022. This massive overhaul replaced the game's original fixed missiles with a deep, customizable system and completely changed how missile combat functions. Core Gameplay Changes

: The original six missiles were removed and replaced with a modular editor. Players can now configure five missile bodies (including new hybrid multi-stage variants) with different seekers (Active, Semi-Active, Command, Anti-Radiation, Wake Homing, and Electro-Optical), warheads, and engines. File: NEBULOUS.Fleet.Command.v0.2.2.34.zip ...

: Updated VFX for missile impacts, distinct sounds for hot vs. cold launches, and five new music tracks for skirmish battles.

: Projectile penetration is now calculated based on a ship's "internal density" rather than a distance-based falloff curve, making cannon and railgun damage more consistent and realistic. : A new button on the damage control

: LT Hazel returns for two new missions covering Target Reference Points and Anti-Ship Missile Defense . New Content & Quality of Life

For the full detailed changelog, you can view the Modular Missiles Update Patch Notes on Steam or the version history on SteamDB . Fleet Command - The Modular Missiles Update - SteamDB Core Gameplay Changes : The original six missiles

: To combat missile spam, a "Missile Programming Channels" mechanic was introduced. Ships now have a limited number of missiles they can prepare for launch at once, regardless of how many launchers they have.