Vanilla Raytracing For Java! (support 3d Models) Apr 2026

Unlike standard shaders that use "faked" shadows, this project calculates light bounces across surfaces. It produces realistic soft shadows, ambient occlusion, and colored lighting from glowing blocks [2].

Requires Iris Shaders (recommended for performance) or Optifine . Vanilla Raytracing for Java! (Support 3D Models)

One of its standout features is the ability to handle complex 3D geometry . While many older ray-tracing packs struggled with non-blocky shapes, this version correctly calculates light hits on custom 3D models (like detailed furniture or vegetation) rather than treating them as flat planes [2, 4]. Unlike standard shaders that use "faked" shadows, this

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