: A character's physical or mental attributes (or their gear) impose a cap on how many hits can actually be counted toward a result.
: Combat is fast-paced, with high-initiative characters potentially taking multiple actions per round through "initiative passes". Character Creation Shadowrun, Fifth Edition Core Rulebook - Cloudfront.net
: A central theme where characters sacrifice their "Essence" (humanity) for cybernetic or organic enhancements to survive the gritty streets. Key Gameplay Mechanics
: To perform an action, players roll a pool of d6s equal to a Skill + Attribute .
: Players take on the roles of "deniable assets"—specialists like Street Samurai, Deckers, Riggers, and Mages who perform illegal jobs for megacorporations.
: Each 5 or 6 rolled is a "hit." Success requires meeting a specific Threshold of hits.
: Set in a future Earth where the "Awakening" has returned magic to the world, leading to the emergence of metahuman races: Humans, Elves, Dwarves, Orks, and Trolls .

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: A character's physical or mental attributes (or their gear) impose a cap on how many hits can actually be counted toward a result.
: Combat is fast-paced, with high-initiative characters potentially taking multiple actions per round through "initiative passes". Character Creation Shadowrun, Fifth Edition Core Rulebook - Cloudfront.net Shadowrun, Fifth Edition Core Rulebook
: A central theme where characters sacrifice their "Essence" (humanity) for cybernetic or organic enhancements to survive the gritty streets. Key Gameplay Mechanics : A character's physical or mental attributes (or
: To perform an action, players roll a pool of d6s equal to a Skill + Attribute . Key Gameplay Mechanics : To perform an action,
: Players take on the roles of "deniable assets"—specialists like Street Samurai, Deckers, Riggers, and Mages who perform illegal jobs for megacorporations.
: Each 5 or 6 rolled is a "hit." Success requires meeting a specific Threshold of hits.
: Set in a future Earth where the "Awakening" has returned magic to the world, leading to the emergence of metahuman races: Humans, Elves, Dwarves, Orks, and Trolls .