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Custom code if it’s a C# mod (requires BepInEx). 2. Implementation Steps

Defining new follower types, traits, or building stats. PNG/Atlas files: New textures for the Lamb or followers.

Extract any .dll files from the archive into the BepInEx/plugins folder.

Instead of fixing the "broken" asset, you would write a script that triggers it as a rare "corrupted" follower skin or a secret "glitch" room in the Silk Cradle.

Before building the feature, you need to know what's inside. Typically, .rar files for COTL contain:

Are you trying to install this mod, orProvide more detail on the file's contents so I can give you the exact implementation logic.

In some niche developer or community circles, "making a feature" out of a specific bug report or asset (like sc22398 ) refers to . If this file contains a known visual bug:

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