Inside a peds.meta file, you will find several tags that control a character's "identity":
If the model name in peds.meta doesn't exactly match the file names of the 3D assets, the character will not render.
Sets the base "hit points" and damage resistance for the character.
Inside a peds.meta file, you will find several tags that control a character's "identity":
If the model name in peds.meta doesn't exactly match the file names of the 3D assets, the character will not render.
Sets the base "hit points" and damage resistance for the character.