Patch 1.03 Darkest Hour ⟶

Because of these deep engine changes, saved games from previous versions (1.0 to 1.02) are with Patch 1.03. Most older mods also require an update to function with the new misc.txt and modifiers.csv structures.

The old "defense" values were largely replaced by specific modifiers in modifiers.csv , allowing for greater differentiation between light and heavy units. For instance, armored units now excel in open terrain but lose efficiency in "compartmentalized" environments like woods. Patch 1.03 Darkest Hour

Carriers with CAG type brigades were given more refined desired combat range calculations, and disorganised carriers/bombers were barred from damaging buildings. Because of these deep engine changes, saved games