: Disabling shadows, particles, and muzzle flash reduces visual clutter, making it easier to track enemies mid-fight.
The game may require a restart for all changes (like Unlimited FPS) to take effect.
{"scopetype":3,"shadows":false,"softShadows":false,"ambientShading":false,"muzzleFlash":false,"particles":false,"sniperFlap":false,"bulletTracer":false,"damageAlpha":0.5,"objectDetail":0,"resolution":0.6,"aspectRatio":0,"fov":110,"fpsCap":0,"crosshairType":2,"crosshairColor":"#00ff00","crosshairShadow":false,"crosshairThickness":2,"showUI":true,"showDamage":true,"showKillFeed":true,"showChat":true,"lowSpecMode":true} Use code with caution. Copied to clipboard Key Performance Benefits
To use these settings, copy the text block below and follow the steps.
: A higher FOV (Field of View) like 110 allows you to see more of the map at once, though it may make targets appear smaller. How to Import Settings into Krunker
: Setting the fpsCap to 0 or 1200 ensures your client isn't bottlenecking your hardware, which is crucial for smooth movement (Slide Hopping).