(ue 5.0).rar - Modular Cliffs
: For non-Nanite use, large objects include 4 Levels of Detail (LODs) (100% down to 12%), while smaller items have 3 LODs.
The file typically refers to a specific asset package designed for Unreal Engine 5, focused on creating realistic rock formations, coastlines, and inland cliffs. The pack is known for its high-quality modularity, allowing developers to build complex environments by snapping or blending individual cliff and rock pieces together. Asset Overview and Contents Modular Cliffs (UE 5.0).rar
: Large cliff meshes are "closed" on the back side to prevent lighting issues, though the back sides are lower-poly and not meant for 360-degree viewing. : For non-Nanite use, large objects include 4
: Large-scale modular sections for map edges or rocky shores. Asset Overview and Contents : Large cliff meshes
So, I did a quick test and here's what I get: Nvidia gtx 970, no overclocking, standalone game from editor, widowed at 1920x1080 - Unreal Engine Modular Cliffs - Fab
: Contains 2 types of shrubs, a small tree, and grass with 3 material variations, all featuring wind-enabled effects. Materials and Textures :
: Includes approximately 6 medium rocks, 4 small rocks, and 3 rock piles.
