Mario_fail_sound_effect < 90% DIRECT >
: The distinctive sound Mario makes when taking damage in Super Paper Mario is often used in fan projects and mods, sometimes paired with the classic Super Mario Bros. death jingle.
: Used for environmental ambience and mechanical sounds like elevator bells. mario_fail_sound_effect
The "fail" sound effect in the Paper Mario series often refers to specific jingles used when losing a minigame, failing an action command, or taking damage. Key "Fail" & Damage Sounds : The distinctive sound Mario makes when taking
: A high-pitched version of Hollywoodedge, Antique Timer Clicks PE179201 is used whenever a timer appears on-screen, often preceding a failure if the time runs out. Sound Libraries Used The "fail" sound effect in the Paper Mario
: In Super Paper Mario , there is an unused jingle titled ff_fault1_32k (internally BGM_FF_FAULT1 ) that was likely intended for failing a minigame.
: In Paper Mario: The Thousand-Year Door , failing to run from a battle triggers the H-B SKID, CARTOON - QUICK SKID sound effect.
: Used for boings, skids, and magic accents.