: Units gain experience through combat, indicated by color-coded health bars. Promoted units (veterans) gain improved stats and health regeneration.
: High-tech military humans who lived in underground bunkers for 60 years and use advanced mechanical vehicles and weaponry. KKND (Krush, Kill 'N Destroy)
: Gameplay centers on extracting oil ("earth blood") as the primary resource to fund construction and unit production. : Units gain experience through combat, indicated by
: Maps feature a "gritty" dystopian aesthetic with irradiated dust and ruined landscapes. : Units gain experience through combat
: Mutated surface dwellers who use giant mutated animals (like direwolves and scorpions) as biological units and view technology as a curse from angry gods.
: Players choose between two primary warring groups: