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Horrific Housing Script! Instant

: This is the heart of the game. You'll need a central while true do loop that waits for a specific interval (e.g., 30–60 seconds) before selecting a random "event" from a table.

Your event table should include diverse triggers to keep players on their toes: HORRIFIC HOUSING SCRIPT!

: Include hidden easter eggs or utility commands. For example, /e BEANS in the original game grants a free ornament. : This is the heart of the game