Fe Annoying - Sound Controll Script *op* | Hydrog...
Forces all sounds to PlaybackSpeed = 1 to prevent high-pitched screeching. 🔄 Logic & Automation
Automatically detects and mutes sounds that play on a loop faster than 0.1 seconds. FE Annoying Sound Controll Script *OP* | Hydrog...
Select a specific user and silence all sounds parented to their character or tools. Forces all sounds to PlaybackSpeed = 1 to
Let me know your (like Rayfield, Orion, or Kavo) and I can generate the UI code for you! AI responses may include mistakes. Learn more FE Annoying Sound Controll Script *OP* | Hydrog...
Prevents sounds from triggering when an object is deleted (a common trick for loud exit noises). 📜 Example Script Logic (Functional)
Instantly stops all active sounds in the workspace for the local player.