: The early build showcases the developer's art style—typically 2D digital illustrations. Version 0.1 often features "placeholders" or limited sprite expressions as the artist establishes the visual identity of the project.
: This build introduces the initial cast of female characters—often family members, roommates, or peers—establishing their personality archetypes and the protagonist's existing rapport with them. DiaryOfMyPerversion-0.1-pc.zip
: Being an early alpha, the game is relatively short (often 30–60 minutes of content). It functions more as a "proof of concept" to gather feedback from the community and potential patrons. Thematic Exploration : The early build showcases the developer's art
As a PC-optimized build, the .zip file contains the executable (often built on the engine) and the "game" folder containing assets. DiaryOfMyPerversion-0.1-pc.zip