Cossacks Back To War -
3. Automated Logistics (Infinite Production & Resource Management)
: Instead of queuing units 5 at a time, this would keep producing a specific unit type as long as resources are available. Combined with an Idle Peasant Finder that can be hotkeyed, this would drastically reduce the "micro-management tax" of the late game. 4. Improved Multiplayer Connectivity Cossacks Back to War
: Implement Numerical Unit Group Indicators . Just like in more modern RTS titles, assigned control groups (e.g., Ctrl+1) should display a small number above the unit formation or on the minimap. assigned control groups (e.g.
: A "Continuous Production" Toggle for barracks and stables. Cossacks Back to War