Ani Test 2 Walls.avi Apr 2026

Knowing if it's for Blender, a physics engine, or a video codec test would help me give you more specific steps.

: Frame the camera so the object looks like it’s trying to break through the walls.

: Instead of a simple bounce, add "dust" particles or small debris when the object hits the walls. If the object is soft, emphasize the squash and stretch.

Ani Test 2 Walls.avi Apr 2026


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