124135 Guide
When the license for Dungeon Magazine eventually returned to Wizards of the Coast, Paizo used the expertise gained from "Age of Worms" to launch their own Pathfinder RPG, making these twelve issues (124-135) a crucial piece of gaming history. To help you get the most out of this topic, would you like: A these adventures to D&D 5th Edition? Detailed plot summaries for specific chapters?
Encounter at Blackwall Keep – A desperate defense against lizardfolk. 124135
The Hall of Harsh Reflections – Doppelgängers and urban intrigue. When the license for Dungeon Magazine eventually returned
A list of found throughout the campaign? Age of Worms (Dungeon #124-135) | PDF - Scribd 124135